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Mutation Guide
Mutations allow you to customize your Knightibranch beyond the standard species traits.
Every standard MYO begins with one Eye Mutation and one Body Mutation of your choice. Additional mutations can be unlocked through items.
Chainmail Piece
- Full Body Armor
- Additional Armor Pieces
Digital Charm
- TV Helmet
- Object Helmet
- Robotic Armor
- Electronic Tail
- Metallic Markings
Dragon Scale
- Wings
- Scale Armor Material
- Helmet Horns
- Armor Spikes (must be made from armor material)
- Serpentine Tail
Enchanted Marbles
- Different Shaped Pupils
- Different Shaped Eye Stalks
- Multi-Colored / Heterochromia Eyes
Erasure Potion
- No Helmet
- No Armor
- Missing Eye Stalks / No Eyes
- Missing Limbs
Gleaming Gem
- Glowing Eyes
- Glowing Armor
- Glowing Patterns
- Glowing Body
Multiplying Jelly
- Split Tail
- Multiple Helmet Eyes
- Additional Eye Stalks
- Multiple Limbs
- Multiple Heads
Not So Safe Pin
- Punk Helmet
- Object-Tipped Tail
- Patchy Armor
- Metal Stud Growths
Party Popper
- Gachapon Body
- Cone Helmet
- Ruffled Frill Growth
- Bell Growths
Plush Friend
- Fur
- Fluffy Armor
- Button Growths
- Mammalian Tail
- Paw Pads
Royal Cape
- Long Flowing Frills
- Floating Frills
- Additional Frills
- Long Flowing Frilled Tail
- Large Curly Tail
Stone Statue
- Cracked Stone Armor Material
- Gargoyle Helmet
- Crystal Armor Material
- Crystal Growths
- Stone Growths
Sweet Taiyaki
- Food Body
- Food Armor
- Maw Tail
- Body Mouths
Elemental MYO Exclusive
The following mutations are only available when creating an Elemental MYO.
Beaming Beanstalk
- Plant Growths
- Plant Armor Material
- Plant Tail
Scorching Shell
- Fire Frills
- Smoke
- Fiery Armor Material
- Molten Metal Armor Material
Shark Tooth
- Shark Fin
- Shark Helmet
- Aquatic Tail
- Watery Frills
- Coral Armor Material
Finished Choosing?
Once you've selected your mutations, continue to the Design Rules to make sure your Knightibranch follows the species guidelines.
Continue to Design Rules →